Description
In 2009, Namco-Bandai announced Majin: The Fallen Realm, an action-adventure title being developed by Game Republic, perhaps best known for their work on the Genji series and the PS3 exclusive Folklore. Since then, the game’s title has become Majin and the Forsaken Kingdom, and the publisher is aiming for a holiday season 2010 release. At a recent Namco-Bandai press event in New York City, Majin and the Forsaken Kingdom seemed pretty far along in development, and came as a pleasant surprise that stood out amongst the more heavily marketed games.
In the world of Majin and the Forsaken Kingdom, civilization has suddenly collapsed after a kingdom’s long and prosperous reign, leaving most of humankind dead. A dark force has taken over, and with it powerful warriors intent on destroying the last survivors of the kingdom. A 100 years after these events, a young man with mysterious magical powers teams up with Majin, a charming ogre to survive the darkness and reclaim the fallen kingdom. Though Majin is a single-player game, it requires the player to control both characters, whose different strengths are needed for them to survive. The human is small, quick, and nimble; he can fit into smaller openings and solve puzzles as long as he stays out of sight of the dark warriors. The ogre, on the other hand, is big and strong; he can fight and lift heavy obstacles. One cannot progress without the other, meaning there is no choice for them but to form an unlikely alliance.
